Challenge Experience
PROBLEM-SOLVING COMPETITION
How It Works
The Challenge Experience represents our primary program catering to pre-K, K-12, and university students. Teams work collaboratively to devise solutions for hands-on STEAM challenges and subsequently showcase their solutions in a live tournament setting.
OUR CHALLENGES
Destination Imagination Challenges serve as the inspirations or instructions guiding a team’s creative endeavors. Our Challenges are purposely broad, enabling teams to unleash their creativity and assume complete responsibility for their solutions. These Challenges are meticulously crafted to instill the creative process, a fundamental element of innovation and a child’s capacity to transform ideas into reality.
DI Challenges take on two distinct formats: Team Challenges and Instant Challenges
TEAM CHALLENGES
Each team selects one new and engaging Team Challenge requiring a solution that will be presented at the tournament. Team Challenges encourage students to explore their passions, discover their unique talents and abilities, and learn new skills. Team Challenges are available each year in the following categories: Technical, Scientific, Fine Arts, Improvisational, Engineering, Service Learning, and Early Learning. Although each Team Challenge has a specific educational focus, they each also incorporate elements to make them truly multi-disciplinary and cross-curricular (i.e., the Fine Arts Challenge will have a technical element and the Engineering Challenge will have an artistic or storytelling component.)
INSTANT CHALLENGES
Instant Challenges are quick creative and critical-thinking exercises that build teamwork and reinforce problem-solving skills like rapid ideation and implementation. Instant Challenges can be task-based, performance-based, or a combination of both. All teams practice Instant Challenges during the year and are given one at the tournament.
Where It works
- Afterschool or out-of-school time (OST) programs
- In-school enrichment time
- Homeschool co-ops
- STEAM clubs and classrooms
- International Baccalaureate & Middle Years Programs
- Montessori classrooms (3rd grade & up)
- Library and museum youth programs
- Families, friends, and community groups
- Gifted and talented programs
The Team
A DI team consists of between 2 and 7 members who work together to develop a solution to one of our Team Challenges. Teams are responsible for designing and creating 100% of their Team Challenge solution. Absolutely no interference from non-team members is allowed. Teams are formed based on their grade or age and are designated as one of five Levels—the non-competitive Early Learning or the competitive Elementary, Middle, Secondary, or University Levels.
The Team Manager is an adult (often a parent or teacher) who teaches the creative process and helps keep the team on track, but does not assist or interfere with the team’s solution. Team Managers get access to valuable resources to help them along the way—a Team Manager Roadmap, as well as a catalogue of online learning modules they can access at their own pace. Each DI Affiliate may also offer in-person or virtual training for Team Managers in a particular geography.
23-24 CHALLENGES
We have 8 Creative and Fun STEAM Challenges that our teams can engage in
Check out a Preview of our Challenges
We take pride in fostering innovation, problem-solving, and creativity through our Engineering Challenges. These challenges are designed to inspire and empower participants to explore the exciting world of engineering and its intersection with other STEAM (Science, Technology, Engineering, Arts, and Mathematics) disciplines.
CHALLENGES OUTCOMES
OUR CHALLENGES EMPHASIZES GROWTH
STEPS
STEPS
Learn How You Will Be Starting Your Teams.
Participants of the challenges will be partaking in teams of 2 to 7 members with a team manager.
STEP 1
CONTACT US
STEP 2
PROVIDE INFORMATION
STEP 3
COMPLETE THE CHALLENGES
enroll
JOIN US
We hope to see you in the next one
Join us and be a part of our exhilarating learning process